Halo: a Mac app that turns the notch into a Dynamic Island, with $762 in verified sales in its first month, built mostly with Claude Code by a 17-year-old founder
A native Mac app that turns the MacBook notch (or a drawn one on external monitors) into a Dynamic Island: now playing, notifications, calls and meetings, dictation, a file shelf, clipboard history, and live Claude Code and Codex agent status, for a one-time $9.99.
$762 all-timetotal, all in its first month; TrustMRR, Lemon Squeezy-verified, Oct 27, 2026
Figure as posted on X on . Last checked by Shipped & Paid on . What these dates mean
- Verification
- Verified Revenue read from a payment provider via a public third-party profile (e.g. TrustMRR) that matches the claim. See verification.
- App type
- Productivity & lifestyle
- Currency
- US dollars (USD)
- Built with
- Claude Code
- Prior audience
- About 350 followers on X (TrustMRR's Oct 2026 count, not a pre-launch figure) (source)
- Source
- Otabek (@Abdiraimov_, founder) on X on X, Oct 7, 2026
“used it to build most of Halo. so yeah i'm biased lol”
Editor's note: Otabek (@Abdiraimov_) is a 17-year-old developer in Uzbekistan who works as a full-stack engineer at a startup and started programming in 2023. TrustMRR links the Halo listing to his X account, and he posts Halo updates with links to halo-mac.com. The quote is his reply to a post asking whether Claude Code is the best AI coding tool; elsewhere he describes planning with Opus and having Sonnet or Haiku write the code, then reviewing it with Opus. This is an early, small case.
How they got customers
The founder builds in public on X, posts Halo in founder threads where people share what they're building, and ran a launch discount ($4.99 for the first days, then $9.99). He also published a free open-source Claude Code skill on GitHub and Reddit, and says some Halo sales came from that repo. Most updates are built from buyer emails.
Steps to try
Solve your own annoyance: he kept switching windows to check whether Claude Code had finished, so he put that status in the notch.
From the sourceBuild the app mostly with Claude Code as a native Swift Mac app, sold as a one-time purchase with no account.
From the sourceLaunch cheap ($4.99 with a launch code for a few days), then move to $9.99.
From the sourceShare progress on X and in founder threads, and give away a free Claude Code skill on GitHub and Reddit that sends people to Halo.
From the sourceShip frequent updates built from buyer emails.
From the source
"From the source" steps summarize the linked post.
Source
We summarize and link. Figures are reproduced as stated and are unaudited unless marked Verified. Founder? Request a correction or removal, or get a badge for your site.
Quick answers
How much does Halo make?
Halo reports $762 all-time (total, all in its first month; TrustMRR, Lemon Squeezy-verified, Oct 27, 2026). Source: Otabek (@Abdiraimov_, founder) on X, Oct 7, 2026. Proof level: Verified. Revenue read from a payment provider via a public third-party profile (e.g. TrustMRR) that matches the claim.
What was Halo built with?
The source says it was built with Claude Code.
How did Halo get customers?
Main growth channels: X, Reddit and GitHub. The founder builds in public on X, posts Halo in founder threads where people share what they're building, and ran a launch discount ($4.99 for the first days, then $9.99). He also published a free open-source Claude Code skill on GitHub and Reddit, and says some Halo sales came from that repo. Most updates are built from buyer emails.